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Introduction to Java Programming

Lars Vogel

Version 1.1

13.01.2011

Revision History
Revision 0.107.08.2008Lars Vogel
created
Revision 0.2 - 1.122.09.2008 - 13.01.2011Lars Vogel
bug fixes and updates

Introduction to Java programming

This tutorial explains the Java programming language. It also contains "Cheat Sheets" with examples for standard tasks during programming.

This article does not cover the installation of the Java Development Kit (JDK).


Table of Contents

1. Introduction
1.1. History
1.2. Overview
1.3. Characteristics of Java
1.4. Development with Java
2. Classpath
3. Your first Java program
3.1. Write source code
3.2. Compile the code
3.3. Run the code
3.4. Using the classpath
4. Integrated Development Environment
5. Your first graphical user interface application (GUI)
6. Statements
6.1. Boolean Operations
6.2. Switch Statement
7. Working with Strings
8. Collection
9. Type Conversion
9.1. Conversion to String
9.2. Conversion from String to Number
9.3. Double to int
9.4. SQL Date conversions
10. JAR files - Java Archive
10.1. What is a jar
10.2. Executable jar
11. Cheat Sheets
11.1. Working with classes
11.2. Working with local variable
12. Thank you
13. Questions and Discussion
14. Links and Literature

1. Introduction

1.1. History

Java is a programming language created by James Gosling from Sun Microsystems in 1991. The first public available version of Java (Java 1.0) was released 1995. Over time several version of Java were released which enhanced the language and its libraries. The current version of Java is Java 1.6 also known as Java 6.0.

From the Java programming language the Java platform evolved. The Java platform allows that code is written in other languages then the Java programming language and still runs on the Java virtual machine.

1.2. Overview

The Java programming language consists out of a Java compiler, the Java virtual machine, and the Java class libraries. The Java virtual machine (JVM) is a software implementation of a computer that executes programs like a real machine.

The Java compiler translates Java coding into so-called byte-code. The Java virtual machine interprets this byte-code and runs the program.

The Java virtual machine is written specifically for a specific operating system.

The Java runtime environment (JRE) consists of the JVM and the Java class libraries.

1.3. Characteristics of Java

The target of Java is to write a program once and then run this program on multiple operating systems.

Java has the following properties:

  • Platform independent: Java programs use the Java virtual machine as abstraction and do not access the operating system directly. This makes Java programs highly portable. A Java program which is standard complaint and follows certain rules can run unmodified all several platforms, e.g. Windows or Linux.

  • Object-orientated programming language: Except the primitive data types, all elements in Java are objects.

  • Strongly-typed programming language: Java is strongly-typed, e.g. the types of the used variables must be pre-defined and conversion to other objects is relatively strict, e.g. must be done in most cases by the programmer.

  • Interpreted and compiled language: Java source code is transfered into byte-code which does not depend on the target platform. This byte-code will be interpreted by the Java Virtual machine (JVM). The JVM contains a so called Hotspot-Compiler which translates critical byte-code into native code.

  • Automatic memory management: Java manages the memory allocation and de-allocation for creating new objects. The program does not have direct access to the memory. The so-called garbage collector deletes automatically object to which no active pointer exists.

The Java syntax is similar to C++. Java is case sensitive, e.g. the variables myValue and myvalue will be treated as different variables.

1.4. Development with Java

The programmer writes Java source code in an text editor which supports plain text. Normally the programmer uses an IDE (integrated development environment) for programming. An IDE support the programmer in the task of writing code, e.g. it provides auto-formatting of the source code, highlighting of the important keywords, etc.

At some point the programmer (or the IDE) calls the Java compiler (javac). The Java compiler creates platform independent code which is called bytecode. This byte-code is stored in ".class" files.

Bytecode can be executed by the Java runtime environment. The Java runtime environment (JRE) is a program which knows how to run the bytecode on the operating system. The JRE translates the bytecode into native code and executes it, e.g. the native code for Linux is different then the native code for Windows.

By default, the compiler puts each class file in the same directory as its source file. You can specify a separate destination directory with -d